Burnout Paradise Coming to PS4

I was pleasantly taken aback at this sudden announcement on the Playstation Blog about EA bringing the Burnout Paradise Remastered version for the PS4 on March 16th. For those who haven’t yet had a chance to experience its dynamic gameplay, this game was light years ahead of its competition at the time with its open world racing environment and game physics. The first time that I came to know of Burnout was on a PS2 at a friend’s place. More than anything, I was blown away by the car crash sequences, the gripping slo-mo of the the vehicles in a head-on collision as the controller provided a vibrating feedback until the wagons came to a complete standstill in a ‘wrecked’ condition. The physics engine was doing a tremendous job at simulating a catastrophic event.

Burnout Paradise - Crash Sequence

Needless to say, when I got my PS3 in 2011 Burnout Paradise was one of the first titles I bought on the PlayStation Store and I still play it occassionally. What I love about the game is that I don’t have to participate in the competitive events, there are a bunch of them btw, I can play the game at my own pace, much like Driveclub, or just drive aimlessly exploring the corners of ‘Paradise City’ in a variety of automobiles until my knuckles hurt. EA bought its maker Criterion Games and I never saw another release — I believe they integrated its awesome game physics in the subsequent NFS titles.

To be very honest, a series like Burnout deserved a reboot on the PS4 though a remastered version would suffice in its absence and I am looking forward to experiencing the fun again. And hey Sony, if you are so inclined on remasters for the PS4 mind having a look at the MotorStorm series?