Design

How the Customer Acquisition Process Is Changing in SaaS

Aptrinsic’s CEO, Nick Bonfiglio writes an insightful summary of customer experience and customer acquisition in SaaS.

Beginning with how the traditional customer acquisition model has worked so far, Nick says…

Think about the correlation between downloading a whitepaper, opening an email or visiting a website and the buyer’s intention to purchase a product. Can you truly say with much certainty that these buyer activities strongly indicate an intent to purchase? No, you can’t, yet this is the criteria marketing uses to determine when it’s time to pass a lead to sales.

Owing to digital transformation, customers can now access information about the product through other channels including the web, mobile, the social media, and online customer reviews such as the likes of Amazon, which leads to self-buying journeys. The preceding practice of gathering customer information & applying the notion of having acquired a sales lead through lengthy forms has ceased to exist to exist today. Nick points out,

As a result, your prospects are no longer willing to wait and jump through lead forms to try your software. Simply put, they now expect to try a product early in a buying cycle. In other words, SaaS prospects are saying, “Don’t tell me how great your product is; let me try your product and judge for myself.” And if you don’t make that possible, prospects will turn around and sign up to try your competitor’s product instead.

He cites apps like Slack, Asana, InVision, etc. as prime examples of early customers on-boarding which do not ask prospective buyers to fill forms but they engage with them through a ‘freemium’ product model.

It is an insightful article which I believe, would be valuable to product managers and designers as they strategize on product designs. It’s also a wonderful narrative on customer acquisition which is one of the most important facets of product management today.

Source: How the Customer Acquisition Process Is Changing in SaaS: Don’t Tell Prospects About Your Product, Let Them Try It!   | OpenView Labs

Understanding The Scope of Lean UCD Methodology

from Using the User-Centered Design (UCD) and Human-Centered Design (HCD) Methodologies, this is an attempt to capture the meaning and to introduce the ‘Lean UCD’ framework.

As a consultant and architect, I’m privileged to be using both the User-Centered Design UCD) or Human-Centered Design (HCD) frameworks in complex projects, and it’s natural to have pondered over the difference between the two. These frameworks have helped me set aside deep-rooted biases and bring empathy into product designs which the end-users were delighted to use. I did write about the difference between Usability vs UX some time ago, though I always wanted to present a third approach to this methodology called Lead UCD that I predominantly use in the context of reactive product design strategy, in that, I’ve to strategize upon a user-friendly product within limited time and budget and with no prior knowledge of its background is critical. The challenge would be judging user behavior patterns purely based on cynical user data.

While bringing a user-centric focus on the problems individuals & teams often consider several frameworks to reach a consensus on the design in collaboration with cross-functional leads particularly in the guidance of a UCD expert. So what would be a better framework to follow – UCD, HCD or a Lean UCD? Read on.

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Quotes – Don Norman on UX

It is not enough that we build products that function, that are understandable and usable, we also need to build products that bring joy and excitement, pleasure and fun, and, yes, beauty to people’s lives.

Don Norman

Instagram Old and New App Icon

Instagram Used Co-Creation For Its New Icon Design

Last year, Instagram changed its skeuomorphic icon branding to a purplish logo and it was only recently that I came across the design process on Fast CoDesign.

Instagram’s Design Head Ian Spalter, guided the branding exercise into a co-creation session. The write-up from the FastCoDesign article mentions…

At first, Spalter was most concerned with figuring out what elements people recognized most about the admittedly very complex and highly detailed Instagram logo. So he started by asking the whole company to draw the logo from memory in 10 seconds or less. “That gave us a sense of what was burned in,” Spalter says. What emerged were the camera lens, the rounded shape of the icon, and, surprisingly, the little black viewfinder in the top right corner.

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Co-Creation in Hiring for UX

The Role of Co-Creation in Hiring for UX

A case for using a ‘co-creation’ process for hiring UX Designers.

I prefer working in a Co-Creation design process for products, which looks like this.

DEFINE (The Problem) ⟶ ORGANIZE (The Information) ⟶ CONCEIVE & ANALYZE (The Ideas) ⟶ BUILD (The Prototypes) ⟶ DISCUSS/ITERATE (On The Feedback)  ⟶ IMPROVE (The Design). Loopback until I get to a design solution which works for the user in a co-creation process.

The purpose of a ‘Co-Creation’ session is to assemble a group of people you’re designing for and include them in the design process.

This ensures that, of all the other things, I get a chance to capture divergent insights in drawing an empathetic view of how a product could be perceived and used. So why not use the co-creation process in hiring for UX?

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