mobile

Phone Services And iPhone Features

Today, I was on the phone with my service provider trying to understand more about an iPhone feature called the ‘visual voicemail’. Simply put, it provides a visual interface on the iPhone making it easier to check your voicemails, just like you’d check mail in your inbox. More importantly, a little Googling threw up some interesting use-cases, such as you could be saving the voicemails or sharing/forwarding it as a message to other recipients, a handy feature if one cannot get over the habit of missing calls. According to Wikipedia, it was the iPhone which introduced the visual voicemail feature and subsequently the other notable cell phone manufacturers followed the trend. So to sum this up, it’s a hardware characteristic and should be traditionally available to the buyers of any iPhone model. However, much to my dislike, my cell phone service provider (name withheld out of courtesy) decided to include it in a subscription package alongside a bunch of enhanced functionalities including more voicemails per month, cheaper calls to the United States, and a caller name ID, which no matter how trivial the cost of the “value package” might be I cannot see them benefiting me at this stage.

In a nutshell, let’s determine the value of phone features independently from the augmented cell phone offerings. I concur that telecom companies could invoice customers for the maintenance and distribution of additional & enhanced service packages, but there seems to be no justification behind charging consumers for elemental features that are inbuilt by the phone makers. In my view, the visual voicemail feature; despite the dismal volume of voicemails afforded by my basic plan, is an essential function of any communication experience to its consumers, just like texting or emails are, and should be provided gratuitously! Clubbing it with non-essential offerings lacks complete wisdom.

Groopy - Mobile App

Groopy – Designing a Community Mobile Experience

A detailed piece on how I designed Groopy in redefining a community experience

When the launch of the Business Edge Alumni Network was proposed I became involved in designing the brand identity for the group beginning with my research on the diverse community. This network is a place for industry professionals to leverage their collective aspirations and experience in advancing career growth within Canada. The network today is coexisting through the WhatsApp platform which entails several privacy issues. I believed, this privacy concern needed to be addressed, where the need to give personal information to make connections online could be prevented while the data could live on the encrypted servers. Most importantly, my goal was to integrate a community professionally moving away from the core definition of ‘social networking’. The overall focus of this inspired me to conceptualize a mobile app which I named ‘Groopy’.

Background

Social media has built a phenomenal character for users in a ‘social networking’ environment and allowing them easy transaction of personal data such as text, images, video, and opinions in general. My first concept banked upon connecting people outside of the typical ‘social networking’ definition, a professional network that is nurtured in exchanging views but those which are not meant to be ‘shared’ outside the realm of the network due to its structure of belonging only within the current stream of thought. Thus the goal of Groopy is to connect groups of people on an enterprise platform as illustrated below, and it’s an antithesis of a social network.

Social Media vs Groopy Platform

An overview of how Groopy differs from conventional Social Media.

Continue reading…

UX Design

The Best UX Design Articles of May 2016

A catalogue of some of my favourite and insightful UX design articles published in May 2016.

How to Turn User Research into Usable Data
User research is an important component in a design process to collect valuable data. This article looks at various research methods and how to make the right choice.

Basic steps on how to remove complexity out of UI Design
Jin Su Park, Head of Design at ThisData speaks about removing the complexity in the designing of the user-interfaces.

The absolute minimum Android developers need to know about UX — Part 3 of 5
The title has the description of the article. Also, Part 1 covers ‘Visibility’ and Part 2 includes ‘Affordances/Signifiers’.

UX Maturity: Where Does Your Company Fit?
Usabilla offers a FREE ebook explaining the concepts, and the reason to invest in UX design. Go for it!

Designing for Content-Heavy Websites
It’s not easy to encapsulate content in a good minimalist UI. If you share that opinion as well, this article is for you.

A Guide To Building a Successful Startup Design Team
Jennifer Aldrich from InVision writes about working for a startup on UX roles and building a successful design team. You can follow her tweets (@jma245).

The Organization’s Design Research Maturity Model
Chris Avore shares his template of a model for measuring your organization’s design research maturity.

Privacy Laws and Bad UX
Alex Schmidt (UX strategist and researcher) speaks about why digital privacy matters with some examples, and how you should approach it.

Applying UX Design Methods to Organizational Design and Teamwork
UX designers are no longer limited to imagining or executing ideas but they are also engaging with all sorts of professionals in a co-creation process.

What Could Possibly Go Wrong? The Biggest Mistakes in Usability Testing
Although usability testing seems simple and routine there are several problems which may occur. Infragistics’ Principal User Experience Architect Jim Ross shares his experience in this insightful article.

The Design-Thinking Superpower You Might Suspect You Have
Designers can take the design-thinking approach on a range of projects, going beyond the UI, and help the organization’s internal processes to gain optimization.

Introducing the User-Centered Design Canvas
The UCD Canvas is a great way to capture user-research and business value all in one place. A downloadable PDF with some more information is also available on The Rectangles website.

 

Featured Image – by courtesy of Duane Storey / Computers (Some Rights Reserved)
UX

The Best UX Design Articles of April 2016

A catalogue of some of my favourite and insightful UX articles published in April 2016.

A Checklist For Planning A UX Benchmark Study
An insightful article on the basics of benchmarking the UX of a website, app, or product, to support the health of the user-experience of your product.

Design Sprints for Branding
A lesson in product development from Google Venture’s (GV) design sprints, and why it makes great sense for the branding of the product itself.

Less Is Still More: The Importance Of The Minimalist Approach To Web Design
This article explains the importance of minimalism on websites, and how visual complexity affects a user’s perception of the site in milliseconds. It’s a great piece for creating a good first impression for your visitors.

The Product Design of IoT
Joe Johnston (VP, Experience Innovation at Universal Mind) talks about devising a holistic user experience for ‘Internet of things’ products in this amazing article.

Apple, The Original Human
Daniel Eckler outlines Apple’s legendary philosophy of incorporating human and emotional aspects in its product design with examples.

What the Past Five Years Have Taught Me About UX Design, Part 1
A first in a series of articles, Bob Hotard (Senior User Experience Designer at AT&T Digital Design & User Experience), reflects upon the UX trends relevant in 2020.

Keeping Life Meaningful: Designing the Senior Residence Experience
This article focuses on designing a better experience at senior residences.

What I Learned From the World’s Greatest Product Designers
InVision’s co-founder and CEO, Clark Varberg, shares the views of product designers from innovative companies in this insightful article.

Moving to a UX-Critical Culture
Baruch Sachs (Senior Director, User Experience, Pegasystems) provides his views on building a robust UX culture within project teams.

Articulating Design Decisions
A sample chapter from Tom Greever’s book Articulating Design Decisions published by O’Reilly Media.

Create a UX Measurement Plan
An insightful article on developing a user experience measurement plan, to advance the maturity of your UX practice.

Merging User Experience and Systems Engineering
In pursuit of ensuring a collaborative structure, an expert panel discusses the process of merging UX into a large company that usually approaches projects from a systems-engineering point of view.

Good Learning Design: Five Unique Challenges and Their Solutions
This article unravels the potential of developing a good learning experience in MOOCs and other learning resources, through examples of best practices.

 

Featured Image – by courtesy of ebayink / Tablet use 1 (Some Rights Reserved)
UX, Mobile, iPad, Tablet, HCI

The Best UX Design Articles of March 2016

A catalogue of some of my favourite and insightful UX articles published in March 2016.

UX is Not Design
The ‘design’ in ‘UX Design’ is not related to visual aesthetics. This article reveals the true meaning of user-experience design.

How everything we design will in turn design us back
Entrepreneur and Creative Director, Jones Virtanen, writes on the interesting notion of ‘ontological design’, which says, everything that we design in this world, will in turn design us back.

Smart UX: Designing For The Future
A list of valuable future-oriented UX design questions for your next application or website design project.

How We Made Our Client’s Site Accessible by Law
Vince Sevilla presents a case-study about a California-based disability centre, and how his agency redesigned an “accessible” website.

Usability testing of Mobile Applications: A Step-By-Step Guide
Justin Mifsud, presents a structured view of testing mobile applications in this very insightful article.

7 Remarkably Simple Methods To Boost Checkout Conversion Rates
In this article, co-founder and CEO of Invest Consulting Khalid Saleh, speaks at length about ‘shopping cart abandonment’, and the checkout process conversion rates. And how to improve the analytics and the experience.

Microinteractions: The Secret of Great App Design
As a mobile app designer, you just can’t ignore the power of microinteractions for providing a delightful feedback. This article outlines the why, what and hows of dealing with microinteractions to design better apps.

How to Make Your Site Senior-Friendly
Declining eyesight and motor abilities create tremendous usability challenges when designing for senior persons. This is an insightful article which speaks about the sensitivity of building websites for seniors with key UX recommendations.

Five Best Practices for Becoming a Data-Driven Design Organization, Part 2
Michelle Bacigalupi (Experience Design Management & Strategy for WebEx Online at Cisco) lists a set of best practices for developing a data-driven design organization. You can also read Part 1 of the article as well.

Product Pages: UX Tips to Boost Conversions
As more products flood the shopping market, the competition to get stuff sold online will intensify. An article that broadly outlines the UX elements to make your product page stand out.

Best UI design principles to develop strong mobile apps
A comprehensive list of details that could make or break your mobile app.

Probability: A UX Designer’s Second-Best Friend
Probability is about making educated guesses about the future. Even without research, we all have an innate sense of probability, that makes us judge a bad idea from a good one. A very good article on the effects of using probability in UX design.

 

Featured Image – by courtesy of ebayink / Tablet use 2 (Some Rights Reserved)